AI Insights · Timothy · July 2021
Performance of Top 5 City Building Games on iOS in Belarus Q2 2021
Top city building games on iOS in Belarus showed varied performance in Q2 2021, with some apps experiencing fluctuations in downloads, revenue, and active users.
In Q2 2021, the performance of the top 5 city building games on the iOS platform in Belarus exhibited a range of trends in weekly downloads, revenue, and active users. Data for these insights comes from Sensor Tower.
SimCity BuildIt by Electronic Arts saw notable fluctuations in its metrics. Weekly revenue peaked at around $94 in mid-April and $88 in early June, with other weeks showing lower figures. Downloads experienced a significant rise mid-June, reaching approximately 316, while active users peaked at about 2.3K in early June.
Sid Meier's Civilization® VI from Aspyr Media, Inc. had a more modest performance. Weekly revenue varied, with highs of $75 in early May and $65 at the end of May. Downloads showed a slight upward trend towards the end of the quarter, peaking at about 31 in late June. Active users remained relatively stable, hovering around 50 by the end of the quarter.
Paradise Island 2: Resort Sim by Game Insight had minimal download activity, with only a few weeks registering any downloads. Despite this, weekly revenue remained consistent, reaching up to $27 in early May.
Family Guy The Quest for Stuff by Jam City, Inc. had a varied performance in terms of revenue, peaking at $43 in mid-April. Downloads were low, with occasional small spikes such as 19 downloads in mid-April. Active users decreased from 26 in early May to 12 by the same month’s end.
Triple Town - Fun & addictive puzzle matching game by Spry Fox, LLC had minimal download activity throughout the quarter. Weekly revenue showed some variations, peaking at $39 in mid-April and $21 at the end of June.
For more detailed insights, visit Sensor Tower.